Lately I’ve been looking for VR headsets. It turns out that a headset which is capable of showing an image without suffering from seeing artifacts needs a resolution of around 6000 by 6000 pixels per eye. Current PC hardware is not yet at the level which can drive such displays.
I guess I’ll be postponing my search for a couple of years, but I might pick up a headset with a couple of imaging problems for the time being.